<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Classic Diversions</title>
	<atom:link href="http://www.classicdiversions.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.classicdiversions.com</link>
	<description>Classic RPG Gaming</description>
	<lastBuildDate>Fri, 19 Aug 2011 01:54:29 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>A Real Life Wilderness &#8220;Dungeon&#8221;</title>
		<link>http://www.classicdiversions.com/2011/08/a-real-life-wilderness-dungeon/</link>
		<comments>http://www.classicdiversions.com/2011/08/a-real-life-wilderness-dungeon/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 01:45:07 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Locations]]></category>

		<guid isPermaLink="false">http://www.classicdiversions.com/?p=196</guid>
		<description><![CDATA[I was reading a back issue of National Geographic I have laying around and came across an article I somehow missed the first time I read the issue. Realizing the enormous potential it had for an interesting adventure locale, I thought I would share it here. The lizard moved in frightened rhythms across the sun-blasted [...]]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2011/08/a-real-life-wilderness-dungeon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Domesticated Animals in Mutant Future</title>
		<link>http://www.classicdiversions.com/2011/06/domesticated-animals-in-mutant-future/</link>
		<comments>http://www.classicdiversions.com/2011/06/domesticated-animals-in-mutant-future/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 21:08:01 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[Creatures]]></category>
		<category><![CDATA[Mutant Future]]></category>

		<guid isPermaLink="false">http://www.classicdiversions.com/?p=171</guid>
		<description><![CDATA[Animals in Combat Domesticated animals, unless specifically trained for fighting, will not generally assist in combat encounters. Even wild versions of these animals, with the exception of waste dogs, will not normally attack unless threatened or cornered. Training an animal to fight effectively and follow commands is a long and labor intensive task, and many [...]]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2011/06/domesticated-animals-in-mutant-future/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wasteland Junk</title>
		<link>http://www.classicdiversions.com/2011/06/wasteland-junk/</link>
		<comments>http://www.classicdiversions.com/2011/06/wasteland-junk/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 18:50:13 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[Equipment]]></category>
		<category><![CDATA[Mutant Future]]></category>

		<guid isPermaLink="false">http://blog.classicdiversions.com/?p=153</guid>
		<description><![CDATA[Here&#8217;s a list of twenty different salvaged pieces of &#8220;wasteland junk&#8221; for Mutant Future and other post-apocalyptic games. d20 Item 1 A small zippered pouch made of synthetic material, containing one plastic pocket comb, black and in perfect condition, one very used toothbrush, and one pair of broken metal toenail clippers. 2 A 20&#8242; roll [...]]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2011/06/wasteland-junk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Magical Artifacts: Staff of the Mindbreaker</title>
		<link>http://www.classicdiversions.com/2011/03/magic-artifacts-staff-of-the-mindbreaker/</link>
		<comments>http://www.classicdiversions.com/2011/03/magic-artifacts-staff-of-the-mindbreaker/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 04:22:12 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[Equipment]]></category>
		<category><![CDATA[Labyrinth Lord]]></category>
		<category><![CDATA[Magical Artifacts]]></category>

		<guid isPermaLink="false">http://blog.classicdiversions.com/?p=96</guid>
		<description><![CDATA[Each article in our &#8220;Magical Artifacts&#8221; series presents Labyrinth Lord GM&#8217;s with a new and powerful magical item. The background details for these items are presented in very generic terms, so that they can easily be inserted into your campaign. Artifacts are extremely powerful. Rather than merely another form of magic equipment, they are the [...]]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2011/03/magic-artifacts-staff-of-the-mindbreaker/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apocalypse Tech Report At RPGNow</title>
		<link>http://www.classicdiversions.com/2010/10/apocalypse-tech-report-at-rpgnow-2/</link>
		<comments>http://www.classicdiversions.com/2010/10/apocalypse-tech-report-at-rpgnow-2/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 18:12:30 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[Equipment]]></category>
		<category><![CDATA[Game Supplements]]></category>
		<category><![CDATA[Mutant Future]]></category>
		<category><![CDATA[Product Release]]></category>

		<guid isPermaLink="false">http://blog.classicdiversions.com/?p=146</guid>
		<description><![CDATA[Classic Diversions is proud to announce that The Apocalypse Tech Report and future products are now available on RPGNow.com! More ways for you to get a hold of cybernetic and nanotechnology rules in addition to new artifacts and robots for use in your Mutant Future games.]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2010/10/apocalypse-tech-report-at-rpgnow-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Apocalypse Tech Report</title>
		<link>http://www.classicdiversions.com/2010/06/the-first-cd-supplement-for-mutant-future-the-apocalypse-tech-report/</link>
		<comments>http://www.classicdiversions.com/2010/06/the-first-cd-supplement-for-mutant-future-the-apocalypse-tech-report/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 18:37:26 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Equipment]]></category>
		<category><![CDATA[Game Supplements]]></category>
		<category><![CDATA[Mutant Future]]></category>
		<category><![CDATA[Product Release]]></category>

		<guid isPermaLink="false">http://blog.classicdiversions.com/?p=7</guid>
		<description><![CDATA[We here at Classic Diversions are very proud to announce the release of our first supplement, The Apocalypse Tech Report. The Tech Report is full of new gear, artifacts and technologies to use in your Mutant Future campaigns or for inspiration in other games. This isn&#8217;t just a list of equipment but provides new robots, guidelines for [...]]]></description>
		<wfw:commentRss>http://www.classicdiversions.com/2010/06/the-first-cd-supplement-for-mutant-future-the-apocalypse-tech-report/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

